Brailly
Brailly product

A braille cell you can hold in two hands

Brailly pairs six tactile buttons with friendly spoken coaching and a companion dashboard prototype. Here are the hardware details, the learning loop, and where the project is headed.

  • Tactile-first instruction

    Six large buttons map to the six dots of a braille cell. Learners feel and recreate each pattern by hand—no screen to read.

  • Spoken audio coaching

    A friendly voice names each letter, reacts to every attempt, and keeps the tone encouraging. Audio is generated in the cloud and streamed to the device.

  • A companion dashboard prototype

    The web prototype explores how families and teachers could review practice and follow progress over time.

Learners exploring the Brailly prototype
How it is used

Hear it, feel it, press it

Dotty names a letter, pins rise on the far wall for one fingertip to read, and the learner presses the same pattern on the six keys. Letters become words.

A 3D render of the next prototype (Rev B), with Dotty's real voice from the device.
What happens in the video

Dotty says “Hi, I'm Dotty! Let's play with the dots.” A white cube with six blue keys on top turns into view.

Hear it: Dotty says “Type the letter… b.” Feel it: two pins rise from the far wall of the cube, and a fingertip reaching over the top reads them. The cell is turned 90° so the finger meets dot 1 first. Press it: the learner presses dots 1 and 2 on the keys, and Dotty says “Perfect!”

Letters become words: the pins show l, o, v and e in turn, each is pressed back, and Dotty says “Fantastic!”

Inside: the cube comes apart into its keys, shell, ESP32-S3 circuit board, six solenoids that lift the pins, one 21700 battery cell and a speaker. It reacts in under 0.1 seconds, with no internet needed. Dotty says “Bye bye! See you soon.”

Demo walkthrough

See the prototype in action

Take a closer look at the physical prototype and the tactile details learners use during a session.

A hands-on look at the white prototype during a public demo, including its six input buttons, speaker, and braille pins.

Prototype specifications

Microcontroller
ESP32-S3 (FeatherS3)
Input
6 buttons — one per braille dot
Audio
I2S amplifier + speaker, spoken coaching
Storage
microSD for audio
Connectivity
Wi-Fi
Housing
3D-printed, biodegradable PHA filament

Roadmap

  • Now: Working cloud-connected prototype
  • Next: Custom PCB and a small pilot with learners
  • Later: More letters, numbers, and full words
The learning loop

Feel a letter, press it back, build a word

Each exercise blends tactile exploration with spoken feedback, growing from single letters to whole words.

Tactile-first instruction

Six large buttons map to the six dots of a braille cell. Learners feel and recreate each pattern by hand—no screen to read.

Spoken audio coaching

A friendly voice names each letter, reacts to every attempt, and keeps the tone encouraging. Audio is generated in the cloud and streamed to the device.

A companion dashboard prototype

The web prototype explores how families and teachers could review practice and follow progress over time.

The team

The people behind the prototypes

Brailly was developed by a small group across design, hardware, and product, with feedback from blind and low-vision users.

Lars Oberhofer

Product, UX & hardware

Heïdi

Design & user research

Gabriel

Hardware & firmware

Say hello

Leave your details and we'll get back to you—usually within a few days.

Stay in touch

Want to follow where Brailly goes next?

Educators, families, researchers, and makers are all welcome to reach out. We're happy to share photos, notes, and progress.

Email info@brailly.eu